The Blueprint

Plot your scenes on a visual canvas

Plot on a canvas, then read it back as a timeline. Each scene card carries its synopsis, cast and setting. Move a scene and the sequence updates, so you catch a broken chronology before your editor does.

The Blueprint interface preview

Plotting before: corkboard and index cards

See the whole plot at once

Scene cards on a canvas, replayed as a timeline. Move one scene and the sequence updates, so you catch a broken chronology before your editor does.

Scene Architecture

Treat scenes as modular building blocks. Drag, drop, and group them on an infinite 2D canvas to find the perfect structural flow.

Timeline Sync

Automatically synchronize your 2D plot maps with linear timelines. Visualize character arcs and subplot pacing in real-time.

Subplot Threading

Manage multiple plot threads simultaneously. Color-code story beats to ensure every character arc is resolved with precision.

The Blueprint Canvas:
2D Plotting, 3D Results.

Linear documents kill creativity. The Blueprint gives you an infinite canvas to visualize your story's architecture. Cluster scenes, map out narrative dependencies, and see the 'big picture' of your masterpiece before you write a single page.

  • Infinite zoom and pan for massive narratives.
  • Smart grouping and color-coding logic.
The Blueprint canvas preview

Cast, plot points and scenes on one canvas

Timeline Manager:
Precision Chronology.

Scene cards from your 2D map are mapped straight onto a linear Timeline View. Switch modes to check for pacing gaps, ensure chronological consistency, and track the 'delta' between character arrivals and departures across your world.

  • Instant 2D-to-Linear timeline conversion.
  • Pacing analysis and sub-plot thread tracking.
The Blueprint timeline preview

The same scenes laid out day by day

Structural Scene Logic:
Beyond Simple Notes.

Manage your narrative with absolute structural clarity. Use the Plot Board for global orchestration, while the Scene Editor keeps your focus sharp with rich mentions, type "@" to instantly link characters and locations directly into your prose.

  • Global orchestration via Plot Board drag-and-drop.
  • Context-aware scene mentions for unbroken continuity.
The Blueprint scene editor preview

Synopsis, cast, setting and the prose itself

Craft guides for structure

Common questions

How is this different from an outline?

An outline is a list. The Blueprint is a canvas: scene cards, plot points and cast sit next to each other with labelled links like "discovers", "leads to" and "meets", so you see structure rather than reading it in order.

What does a scene card hold?

A title, a one-line synopsis, the time or era, the cast in the scene, the settings and lore it uses, and the scene content itself. Cast and settings are picked from characters and locations you already created, not retyped.

Will it catch a broken chronology?

The Timeline view replays the same scenes in chronological order, day by day. Move a scene and the sequence updates, so a character arriving before they left is visible instead of buried in the draft.

Can I run multiple plots and subplots?

Yes. Plots are separate boards you switch between, and a scene can carry markers such as a midpoint or an all-hope-is-lost beat so the shape of each thread stays readable.

Does the Blueprint connect to the manuscript?

Scenes tagged with a character or location show up in that entry's Connections tab, and the manuscript tracks where each name appears. Planning and prose stay in the same project.

Do I need AI to use the Blueprint?

No. Plotting, scene cards and the timeline are entirely manual and work offline.

Is it included in the $45?

Yes, on Windows and macOS, with a full refund inside 30 days.

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Releases are logged on the changelog. What comes next is on the roadmap. Both are public and dated.